Ammunition
Ammunition items are consumable items fired by ranged weapons. To fire a weapon that requires ammunition, a compatible ammunition type must be present in the player's inventory. The ammunition will be taken from the first stack of suitable ammunition, checked in the following order: The four dedicated ammo slots of the inventory from top to bottom, then the main inventory from the top row (hotbar) to the bottom row, going from left to right within each row.
Each type of ammunition adds its damage, velocity, and knockback to the base value of the weapon that fires it. Damage bonuses also apply to the damage of bullets and arrows. Some weapons, armor, accessories, and buffs offer a chance for each shot to "conserve" ammo, firing a shot as usual without consuming the ammunition. If multiple such items and/or buffs are active, their respective chances to conserve ammo are simply added.
The Mod of Redemption adds multiple ammunition types, including both arrows and bullets which can be used by any gun or bow that doesn't have its own custom ammunition type.
Arrows
Name | Damage | Velocity | Velocity Multiplier | Knockback | Rarity | HM | Sell | |
---|---|---|---|---|---|---|---|---|
Moonflare Arrow | 5 | 7 | 1 | 2.5 | 1 | |||
Aqua Arrow | 6 | 6 | 1 | 2.5 | 1 | |||
Bile Arrow | 16 | 4.25 | 1 | 3 | 3 |
Bullets
Name | Damage | Velocity | Velocity Multiplier | Knockback | Rarity | HM | Sell | |
---|---|---|---|---|---|---|---|---|
Xenomite Bullet | 5 | 4 | 1 | 2 | 1 | |||
Bile Bullet | 13 | 5.25 | 1 | 4 | 1 |
Ammo used by tools
Solution | Availability | Effect | Tooltip | |
---|---|---|---|---|
Bleached Solution | Sold by the Friendly T-Bot, after creating the Wasteland | Spreads Wasteland. | Used by the Clentaminator Spreads the Wasteland |
Energy
Energy is a unique ammo type used for energy-based weaponry or giving another weapon an extra ability, such as D.A.N or Corrupted Double Rifle. It is obtained from an Energy Pack, which can be stacked up to 3 times, each giving +100 max energy. 1 Energy regenerates per second, however this can be increased with certain equipment and items.
Energy Consumables
Name | Recharge Amount | Rarity | Sell | |
---|---|---|---|---|
Energy Cell | +100 | 20 | ||
Uranium | +15 | 4 | ||
Plutonium | +30 | 20 |
Energy Regeneration
Name | Effect | Rarity | Sell | |
---|---|---|---|---|
Energy Station | Right-clicking increases Energy regeneration by 50 for 5 seconds | 12 | ||
Xenomite armor | Increased Energy regeneration by 10 | 1 30 (set) | ||
P0T4T0 | Increases Energy regeneration by 40 for 5 seconds | 60 | ||
Hardlight Visor | Increased Energy regeneration by 10 | 75 | ||
Xenium armor | Increased Energy regeneration by 15 | 15 (set) |