Armor

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Armor is a set of equipable defense items that reduce damage taken from enemies and most other damage sources.

Mod of Redemption adds 7 new armor sets. 4 sets can be obtained pre-Hardmode, 2 sets in Hardmode, and 1 set in post-Moon Lord, with most armor sets being class-specific.

Armor Sets

Pre-Hardmode

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Living Wood armor.png Living Wood armor 1 3 2 6
Elder Wood armor.png Elder Wood armor 2 3 2 7
  • +2 magic damage
  • 4% increased magic critical strike chance
  • Set Bonus: Immunity to Poisoned, 10% reduced mana cost, 60% reduced mana cost for Nature or Poison weapons, +8% Nature and Poison damage, +12% Nature and Poison resistance
Common Guard armor.png Common Guard armor Helm: 4
Bucket Helm: 5
5 3 Helm: 12
Bucket Helm: 13
  • Reduces damage taken by 4%
  • 7% increased melee speed
  • Helm: +2 increased melee damage
    • Set Bonus: +12% increased melee speed
  • Bucket Helm: +1 increased melee damage
    • Set Bonus: Reduces damage taken by 6%
Iron Realm armor.png Iron Realm armor (Antique).png Iron Realm armor 6 9 8 23
  • 14% increased damage
  • Immunity to most fire-related debuffs
  • 8% increased critical strike chance
  • Set Bonus: 20% increased Fire elemental resistance, 10% increased Ice elemental damage, 33% chance for weapons to inflict Pure Chill, 100% chance for all Pure-Iron weapons to inflict Pure Chill
Dragon-Lead armor.png Dragon-Lead armor 6 7 6 19
  • 14% increased damage
  • Immunity to most ice-related debuffs
  • 8% increased critical strike chance
  • 10% increased movement speed
  • Set Bonus: 20% increased Ice elemental resistance, 10% increased Fire elemental damage, 33% chance for weapons to inflict Dragonblaze, 100% chance for all Dragon-Lead weapons to inflict Dragonblaze

Hardmode

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Xenomite armor.png Xenomite armor 12 16 12 40
  • 16% increased damage
  • 21% increased critical strike chance
  • 8% increased movement speed
  • Set Bonus: 6% increased damage, +10 increased Energy regeneration, press Special Ability Key to unleash toxic gas in a radius around the player, inflicting Burning Acid
Hardlight armor.png Hardlight armor Melee: 22
Ranged: 14
Magic: 16
Summon: 13
15 13 Melee: 50
Ranged: 42
Magic: 44
Summon: 41
  • 15% increased damage
  • 10% increased movement speed
  • Hardlight Helm: 13% increased melee damage, 5% increased melee critical strike chance
    • Set Bonus: Press Special Ability Key to summon 2 orbiting mini spaceships that fire lasers whenever you attack using a melee weapon
  • Hardlight Visor: 13% increased ranged damage, 5% increased ranged critical strike chance, +10 increased Energy regeneration
    • Set Bonus: Press Special Ability Key to fire a missile barrage, targetting the enemy nearest to the cursor position
  • Hardlight Cowl: 13% increased magic damage, 5% increased magic critical strike chance, +50 max mana
    • Set Bonus: Press Special Ability Key to summon a drone that gives a continuous feed of mana for 10 seconds
  • Hardlight Hood: 13% increased summon damage, +2 max minions

Post-Moon Lord

Appearance Set Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Head Chest Legs Total
Xenium armor.png Xenium armor 22 32 22 76
  • 30% increased damage
  • 28% increased critical strike chance
  • 30% increased movement speed
  • Set Bonus: +15 increased Energy regeneration, Double tap ▼ Down to enter Cannon Mode that replaces all attacks with aimable grenades

Miscellaneous Armor

Appearance Item Body Slot Defense Bonuses Cost / Source
Sunset Helm (equipped).png Sunset Helm Head 4 Jolly Madman

Drops from the Jolly Madman

Kabucra Shell (equipped).png Kabucra Shell Head 3 25% damage reduction and knockback immunity towards falling entities Kabucra

Drops from Kabucras

See Also

  • Armor on the vanilla Terraria wiki.