Configuration settings
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Several features of the Mod of Redemption can be toggled though the usage of either tModLoader's in-game configuration menu or the external Redemption_RedeConfigClient.json
file.
Redemption_RedeConfigClient.json
resides in one of the following locations by default:
- Windows:
"C:\Users\username\Documents\My Games\Terraria\tModLoader\ModConfigs"
- Mac:
"~/Library/Application support/Terraria/ModLoader/Mod Configs"
- Linux:
"Home/.local/share/Terraria/Modloader/Mod Configs"
If editing Redemption_RedeConfigClient.json
manually, the player must quit Terraria completely, edit the settings in the file, and then start Terraria again in order for them to take effect.
Options
The following settings are listed in the Mod of Redemption's in-game configuration menu and in the Redemption_RedeConfigClient.json
file.
Type | Configuration | Options | Tooltip |
---|---|---|---|
n/a | Extra Dialogue Wait Time ( DialogueWaitTime ) |
0 to 1.5 (Default: 0) |
Increases duration of dialogue text persisting before moving on, increase if you're a slow reader Value is in seconds. |
Dialogue Text Speed ( DialogueSpeed ) |
-0.05 to 0.05 (Default: 0) |
Only recommend changing if the dialogue speed is too slow or fast normally. This is how much less time measured in seconds for each letter to appear, higher = faster. The faster you make it, the harder it is to read before finishing, so also adjust Extra Dialogue Wait Time | |
Disable Zelda-Styled Boss Titles ( NoBossIntroText ) |
true or false (Default: false) |
Disables the Legend of Zelda-style boss introduction text for bosses. | |
Disable Camera Lock ( CameraLockDisable ) |
true or false (Default: false) |
Disables the locked camera during cutscenes, along with the invincibility and vignette effect Not recommended, at least on a first playthrough, as it can ruin the feel of things. | |
Disable Elements ( ElementDisable ) |
true or false (Default: false) |
Disables elemental resistances and damage | |
Disable Guard Points on Vanilla Enemies ( VanillaGuardPointsDisable ) |
true or false (Default: false) |
Disables vanilla enemies from having Guard Points | |
Screen Shake Intensity ( ShakeIntensity ) |
0 to 1 (Default: 1) |
Reduce to decrease the intensity of screen shaking effects, 0 will disable it entirely | |
No Patient Zero Build-Up ( NoPZBuildUp ) |
true or false (Default: false) |
Makes the boss begin the fight instantly, mainly for no-hitters. (This will cause the boss's pulse effect to not sync well with the music) | |
The Funnies (Remember to disable these before intending to generate a normal world!) | Oops! All spider! ( FunniSpiders ) |
true or false (Default: false) |
Generating a new world will cause all stone blocks to become infested stone |
Alright, who set off the nuke? ( FunniWasteland ) |
true or false (Default: false) |
Generating a new world will have a Wasteland biome naturally generate (This can break progression, obviously) | |
Liden at home: ( FunniAllWasteland ) |
true or false (Default: false) |
Generating a new world will convert every tile into it's irradiated version (This can break progression, obviously) | |
The Janitor's Last Stand ( FunniJanitor ) |
true or false (Default: false) |
Generating a new world will create a clean lab with safe laboratory tiles and no sludge (This can break progression, obviously) | |
Ancient World ( FunniAncient ) |
true or false (Default: false) |
Generating a new world will convert tiles to their ancient or gathic version, and gathic tombs will gen more frequently |
History
- 0.8.0.4036: Introduced
Disable Guard Points on Vanilla Enemies
. - 0.8.0.4030: Introduced
Screen Shake Intensity
. - 0.8.0.399:
- Introduced
Oops! All spider!
,Alright, who set off the nuke?
,Liden at home:
,The Janitor's Last Stand
, andAncient World
. - The
Extra Dialogue Wait Time
option is now in seconds instead of frames. Changed maimum value from 180 to 1.5. - The
Dialogue Text Speed
option is now in seconds instead of frames. Changed minimum value from -2 to -0.05. Changed maximum value from 2 to 0.05.
- Introduced
- 0.8.0.393: Introduced
Extra Dialogue Wait Time
,Dialogue Text Speed
, andNo Patient Zero Build-Up
.
Game mechanics | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat | Elemental damage • Guard Points • Minions • NPC Types | ||||||||
Environment | Events • Music • Status messages | ||||||||
Items | Alternative crafting ingredients • Drops • Modifiers • Rarity • Recipes | ||||||||
Game | Abilities • Alignment • Configuration settings • Fishing • Radiation • Slayer Star Rating | ||||||||
Player | Buffs • Debuffs • Defense |