Rarity
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Rarity is a statistic applying to all items, that loosely indicates their value and the difficulty with which they are obtained. An item's Rarity is indicated in-game by the color of its name text, as displayed, for example, when rolling the cursor over the item in an inventory slot.
The Mod of Redemption adds 4 new rarities to the game, the Turquoise, Cosmic, Legendary and Donator rarity.
Tiers
Click a rarity color to see a listing of items of that rarity.
Tier | Color | Description | Color code |
---|---|---|---|
12 | ![]() |
This tier consists of the items dropped by Patient Zero and Ancient Deity Duo. | #00FFC8 |
Cosmic | ![]() |
This tier consists of the items dropped by Nebuleus, Angel of the Cosmos and items crafted from Fragments of Virtue. | Alternates between #FF00AE and #6C00FF |
Legendary | ![]() |
Currently, this tier only contains statues from the Hall of Heroes. | #FFC300 |
Donator | ![]() |
This special tier only contains donator items. | #00FF7F |
Game mechanics | |||||||||
---|---|---|---|---|---|---|---|---|---|
Combat | Elemental damage • Guard Points • Minions • NPC Types | ||||||||
Environment | Biome backgrounds • Events • Music • Status messages | ||||||||
Events | Fowl Morning • Raveyard | ||||||||
Items | Alternative crafting ingredients • Consumable • Crafting stations (By Hand) • Drops • Modifiers • Rarity • Recipes • Vanilla item recipes | ||||||||
Game | Alignment • Bestiary • Configuration settings • Fishing • Game controls • Mod Calls • Slayer Star Rating • Vanilla changes | ||||||||
Player | Abilities • Buffs • Debuffs • Defense • Hairstyles • Radiation |