Frozen (Mod of Redemption)
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Frozen (Mod of Redemption) | |
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Statistics | |
Type | Debuff |
Effects | Unable to move or deal damage |
Tooltip | brrr |
- For the vanilla debuff of the same name, see here.
Frozen is a debuff that causes enemies to stop moving and makes them unable to damage the player. Inflicting Frozen on flying enemies will make them fall down, while enemies that ignore tiles will simply be stopped in place. Moreover, if an enemy hits the ground after being afflicted with Frozen, they will take damage that scales with how fast they were falling. Enemies immune to knockback are immune to this debuff.
Currently, all sources of this debuff scale its duration with the max HP of the afflicted enemy (more HP = shorter duration).
Causes
From enemy
From | Duration | Chance |
---|---|---|
Calavia, Warrior of the Iron Realm (Only when attacking other NPCs)
|
0.33-29 seconds | 100% |
From player
From | Duration | Chance |
---|---|---|
Blade of the Mountain | 0.33-29 seconds | 100% |
Crux Card: Kyretha | 0.33-29 seconds | 100% |
Pure-Iron Crossbow | 0.33-29 seconds | 100% |
Ice weapons when damaging a Slime enemy | 0.33-29 seconds | 12.5% |