Frozen (Mod of Redemption)

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Frozen (Mod of Redemption)
Frozen (Mod of Redemption).png
Statistics
Type Debuff
Effects Unable to move or deal damage
Tooltip brrr
For the vanilla debuff of the same name, see here.

Frozen is a debuff that causes enemies to stop moving and makes them unable to damage the player. Inflicting Frozen on flying enemies will make them fall down, while enemies that ignore tiles will simply be stopped in place. Moreover, if an enemy hits the ground after being afflicted with Frozen, they will take damage that scales with how fast they were falling. Enemies immune to knockback are immune to this debuff.

Currently, all sources of this debuff scale its duration with the max HP of the afflicted enemy (more HP = shorter duration).

Causes

From enemy

From Duration Chance
Calavia, Warrior of the Iron RealmCalavia, Warrior of the Iron Realm
(Only when attacking other NPCs)
0.33-29 seconds 100%

From player

From Duration Chance
Blade of the MountainBlade of the Mountain 0.33-29 seconds 100%
Crux Card: KyrethaCrux Card: Kyretha 0.33-29 seconds 100%
Pure-Iron CrossbowPure-Iron Crossbow 0.33-29 seconds 100%
Ice weapons when damaging a Slime enemy 0.33-29 seconds 12.5%