0.8.0.4010
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0.8.0.4010 | ||
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“The 1.4.4 Port” | ||
Release date | June 17, 2023 | |
Version chronology | ||
← Previous | Current | Next → |
0.8.0.4001 to 0.8.0.4007 | 0.8.0.4010 | – |
Version History |
The 0.8.0.4010 ported the mod over to tModloader 1.4.4. This port added Shimmer support, along with various changes and bug fixes.
Additions
- Added Ornate Shinkite Brick Wall.
- Implemented various Shimmer recipes and interactions for this mod's items and NPCs.
- Localisation to most text.
- Added bestiary entry for Calavia.
- Added 6 new hairstyles.
- Added an extra room to the lab that the Master Lab Access Panel opens, holding a chest with all 4 Patient Zero weapon drops.
- Added Mod Calls for other mods to add elements to their own NPCs, Items, and Projectiles.
- Added Boss Checklist entry for Post-ML lab.
Changes
- Resprited Shinkite Brick Wall, Forest Nymph's Sickle, King's Oak Staff, and its minion.
- Forest Nymph NPC can trade a Metal Detector with 10 Blinkroot.
- Changed Explosive bonus to "Deals double damage to Guard Points and penetrates through defense" (Penetrates through 20% of an enemy's defense).
- Grave Steel Shards can be found inside slimes, similar to ores.
- Silver Rapier and Pondering Trees painting is sold after any "earlygame" vanilla boss is defeated instead of only Eye of Cthulhu.
- All irradiated tiles can be put into Chlorophyte Extractinator to give normal versions of them.
- Normal damage combat text is hidden when hitting Guard Points.
- Reduced damage reduction The Janitor has when slipped to be normal damage (Previously 2x damage when stunned).
- Keycards and Holokeys can be used while they're in Void Bags.
- Niric Brass Cogs can be obtained as items when mined.
- Rod of Harmony gives Chaos State while a boss is active, and is also disabled in Laboratory pre-Patient Zero.
- Changed Treebark Dryad's shop to always sell a random moss, fruit, and accessory.
- Gave MACE Project defense (from 0 to 90), and nerfed health to accommodate from 160000 to 120000.
- Nerfed Ancient Gladestone Golem's defense from 20 to 10 to account for defense now affecting guard point damage.
- Pocket-Shield Generator now takes player defense into account when getting damaged, however defense for it is only 50% effective.
- Changed item in energy weapon tooltips to show energy needed from Energy Pack to Energy Cell to cause less confusion.
- Shimmer phasing is disabled in the Abandoned Laboratory.
- Laboratory Tubes, Laboratory Tanks, and Overgrown Laboratory Panels can be crafted now with Unsafe Laboratory Panels.
- All tiles that were unbreakable requiring 500% pick power now require 1000% pick power.
- The Fool's grand appearance from the dirt mound is a lot more dirtier.
- Increased spawn chance of Treebark Dryad.
- Renamed Anti-John Snail to ANTI JOHN SNAIL.
- Sorrowful Essence will also increase spawn rates of friendly Skull Digger.
- Increased Expert damage scaling for Akka, Ukko, Omega Cleaver, Gigapora, King Slayer, Omega Obliterator, Patient Zero, and Thorn from .6 to .75.
- Gave Nanoswarmer 15 armour penetration and decreased damage from 32 to 22.
- Improved visuals of Erhan's attacks.
- Patient Zero's and Protector Volt's laser beams have a glow at the end of the beam.
- Sewer Holes in the lab will occassionally spawn Blisterlings.
- Increased Calavia's attack range above her.
- Improved dialogue of some datalogs.
- Woke Newb no longer has happiness button.
- Egg Crackers have a glow now.
- Added line in Uranium tooltip saying its minable with a Picksaw.
Fixes
- Fixed grammar and spelling mistakes.
- This mod's Music Boxes can no longer get prefixes.
- Ore Bomb and Mini Warhead count as bombs for Demolitionist to spawn.
- This mod's potions have drinking particles.
- All this mod's chests have been set so Town NPCs don't stand in front of them and fairies can lure the player to them.
- Shown materials for King Slayer's quest items in his chat box look less messy now.
- Fixed Kyretha's spirit hit noise's origin not being at the NPC.
- Unbreakable tiles (500% Pickaxe Power) won't be selected with smart cursor.
- Elder Wood Bed and Clock need a Sawmill instead of Work Bench now.
- Fixed all of this mod's grounded enemies not jumping up on platforms while they're wandering.
- Calavia NPC can no longer drown.
- Fixed modded torches and campfires.
- Music Boxes and Banners no longer create dust when mined.
- Fixed Epidotrian Skeletons from being invisible besides the head in multiplayer.
- Abandoned Laboratory and Slayer's Crashed Ship walls are now blacklisted for teleportation potions.
- Fixed the small cutscene after Irradiated Behemoth from sometimes not happening.
Mod of Redemption Versions | |
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0.1 | 0.1 • 0.1.1 • 0.1.2 • 0.1.3 • 0.1.4 • 0.1.4.1 • 0.1.7 • 0.1.9 |
0.2 | 0.2.0 • 0.2.1 • 0.2.3 • 0.2.7 • 0.2.9 |
0.3 | 0.3.0 • 0.3.0.1 • 0.3.0.2 • 0.3.0.3 |
0.4 | 0.4.0 • 0.4.7 • 0.4.8 • 0.4.8.5 • 0.4.8.9 |
0.5 | 0.5.0 • 0.5.0.1 • 0.5.4 |
0.6 | 0.6 • 0.6.0.1 • 0.6.3 |
0.7 | 0.7 • 0.7.1 • 0.7.2.1 • 0.7.2.2 • 0.7.2.5 • 0.7.5 • 0.7.5.1 • 0.7.5.2 • 0.7.5.3 • 0.7.8 • 0.7.8.1 • 0.7.9 • 0.7.9.1 • 0.7.9.6 • 0.7.9.61 • 0.7.9.62 • |
0.8 (1.3) | 0.8 (1.3) • 0.8.0.1 (1.3) • 0.8.0.2 (1.3) • 0.8.0.3 (1.3) |
0.8 | 0.8 • 0.8.0.2 • 0.8.0.3 • 0.8.0.32 • 0.8.0.331 • 0.8.0.332 • 0.8.0.341 • 0.8.0.35 • 0.8.0.351 • 0.8.0.361 • 0.8.0.37 • 0.8.0.371 • 0.8.0.374 • 0.8.0. • 0.8.0.375 • 0.8.0.377 • 0.8.0.378 • 0.8.0.38 • 0.8.0.381 • 0.8.0.382 • 0.8.0.384 • 0.8.0.385 • 0.8.0.386 • 0.8.0.387 • 0.8.0.388 • 0.8.0.389 • 0.8.0.39 • 0.8.0.391 • 0.8.0.392 • 0.8.0.393 • 0.8.0.394 • 0.8.0.395 • 0.8.0.396 • 0.8.0.397 • 0.8.0.399 • 0.8.0.3992 • 0.8.0.4 • 0.8.0.4001 to 0.8.0.4007 • 0.8.0.4010 • 0.8.0.4011 • 0.8.0.4012 • 0.8.0.4013 • 0.8.0.4014 • 0.8.0.4015 to 0.8.0.4016 • 0.8.0.4017 • 0.8.0.4018 • 0.8.0.4019 • 0.8.0.4020 • 0.8.0.4021 • 0.8.0.4022 to 0.8.0.4023 • 0.8.0.4024 • 0.8.0.4025 to 0.8.0.4026 • 0.8.0.4027 to 0.8.0.4028 • 0.8.0.4030 • 0.8.0.4031 • 0.8.0.4032 • 0.8.0.4033 to 0.8.0.4034 • 0.8.0.4035 |