Chalice of Alignment

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Chalice of Alignment
  • Chalice of Alignment.gif
Stack digit 1.png
Statistics
TypeMiscellaneous
TooltipTells you your current alignment
A sentient treasure, cursed with visions of what is yet to come
RarityRarity Level: 3
Chalice UI

The Chalice of Alignment is a craftable Pre-Hardmode item that is essential for interacting with the Alignment mechanic. Upon crafting the Chalice, it will be instantly consumed and the player will gain a new UI element next to their inventory, assuming they are in the world the Chalice was used in. Additionally, the player will be able to hear Chalice's comments on certain events, such as defeating bosses or doing something that increases/decreases Alignment.

Clicking on the Chalice icon will display the player's current Alignment. The Chalice will glow if the player is holding specific items and will display unique dialogue when clicked in this state.

Crafting

Recipe

Crafting Station
By Hand
Ingredient(s)Amount
Cursed GemCursed Gem1
Chalice FragmentsChalice Fragments1
Result
Chalice of AlignmentChalice of Alignment1

Quotes

Dialogue

  • Intro:

    • "Greetings, I am the Chalice of Alignment, and I judge the actions of my possessor."
    • "Do you wish for an explanation of Alignment?" (The player is presented with a choice)
    Choosing "Yes":
    • "Very well."
    • "Certain actions will align you with good or evil forces."
    • "Fighting evil or helping those in need sets you along a righteous path with unique items and quests."
    • "Assisting evil or slaying its opposition sets you along a path of abominable acts and forbidden power."
    • "Battles and available materials will be altered by your path."
    • "Foes may take you more seriously, some less so."
    • "Some actions can be redeemed, restoring your lost alignment and possibly raising it higher."
    • "The path you choose is up to you."
    Choosing "No":
    • "Very well."

    After killing a Treebark Dryad:

    • "Assisting the extinction of these dwindling dryads is not something I approve of."

    After defeating Fowl Emperor:

    • "... What?"

    After defeating Thorn, Bane of the Forest:

    • "The blight should quell with this unfortunate warden slain."

    After fighting Erhan, Anglonic High Priest:

    If Erhan is spared:
    • "Attempting to summon a demon and fighting a priest... Are you alright in the head?"
    If Erhan is killed:
    • "Attempting to summon a demon and slaying a priest... Are you alright in the head?"

    After defeating The Keeper:

    • "An undead... Something tells me she isn't out of her misery just yet."

    After defeating Skull Digger:

    • "A saddening conclusion to this protector and mistress, but perhaps there is another way..?"

    After saving The Keeper:

    • "You've redeemed yourself, Octavia may rest in undisturbed peac-"

    After building a house for a Forest Nymph:

    • "Sometimes it is the little acts of kindness that count."

    After defeating Eaglecrest Golem:

    • "Living stones? Never seen that before."

    After fighting Calavia:

    • "She is wishing to be spared."
    If Calavia is killed:
    • "How ruthless..."

    King Slayer III:

    When presented with a choice to spare:
    • "I would leave him be, if I were you."
    After sparing him:
    • "Good thing you left him be..."
    After defeating his overclock phase:
    • "Oh dear, he seems to have a very short temper, and you winning probably made it worse. I hope he doesn't do anything stupid."

    After defeating Ancient Deity Duo:

    • "It is unknown how these forgotten deities ruled, perhaps defeating them was for the best, or worst."

    After defeating Nebuleus, Angel of the Cosmos (positive Alignment):

    • "..."

    After defeating Nebuleus, Angel of the Cosmos and being presented with a choice (negative Alignment):

    • "Don't go down the road you seek, please."

    After defeating Nebuleus' second phase:

    • "Trust me when I say this, you've dug yourself a 1000-feet hole here."
  • Alignment

  • When Alignment is at 0:

    • "You are truly neutral..."

    When Alignment is at 1:

    • "You have done good so far..."

    When Alignment is at -1:

    • "You have done harm, but you are safe for now..."

    When Alignment is at 2 or 3:

    • "You are choosing the right path. Please, continue."

    When Alignment is at -2 or -3:

    • "Be wary, you are straying from the path of good..."

    When Alignment is at 4 or 5:

    • "I am proud of you for keeping the light within you bright..."

    When Alignment is at -4 or -5:

    • "You are really pushing it aren't you... If you continue down this road, justice will await you."

    When Alignment is at 6 or 7:

    • "Vanquishing the evil of the world... You really are something."

    When Alignment is at -6 or -7:

    • "... Listen, you are following the wrong path here... Please, go back."

    When Alignment is at 8 or 9:

    • "Light shines within you, but I am sure more dangerous foes lie ahead..."

    When Alignment is at -8 or -9:

    • "I am sorry, you can't go back now..."

    When Alignment is higher than 10:

    • "You are the redemption this world needed..."

    When Alignment is lower than -10:

    • "You are past redemption..."
  • Items

  • Anglonic Mystic Blossom:

    When at positive Alignment and before offering it to a Forest Nymph:
    • "A beauty of nature, often gifted to those whom wish eternal blessings. Perhaps you'll find a worthy friend to gift this to one day."

    Heart of Thorns:

    Before defeating Thorn, Bane of the Forest:
    • "A piece of blight from Faywood forest, cursed by an ancient power. Slaying whatever this may attract will surely do good."
    After defeating Thorn:
    • "The blight should quell with this unfortunate warden slain."

    Forbidden Ritual:

    Before defeating Erhan, Anglonic High Priest:
    • "A forbidden scroll, used to summon great demon terrors to the land. These are risky things, do not be tempted by it; lest you desire the path of sin."
    After sparing Erhan:
    • "Attempting to summon a demon and fighting a priest... Are you alright in the head?"
    After killing Erhan:
    • "Attempting to summon a demon and slaying a priest... Are you alright in the head?"

    Wedding Ring:

    After defeating The Keeper:
    • "An undead... Something tells me she isn't out of her misery just yet."
    After saving The Keeper and before saving Skull Digger:
    • "A part of the mistress's spirit remains in this ring. Mayhaps a certain protector may find solace in keeping it."

    Sorrowful Essence:

    Before defeating Skull Digger:
    • "Octavia's protector is in search of you. A conflict will be inevitable. However, mayhaps this may bring a chance for a courteous ending."

    Abandoned Teddy:

    Before saving The Keeper:
    • "A ragged teddy, and a bringer of peace to the misfortuned."

    King's Oak Staff:

    When at positive Alignment and before talking to a Forest Nymph:
    • "A staff that calls to the critters of Nature. Do not be perturbed by their verbose spirit, for they may even convince a certain creature of your friendship."

    Cyber Radio:

    Before defeating King Slayer III:
    • "A signal-sender to one of the Heroes of the Golden Age. Be warned, he has a rather short temper."

    Ship AFTL Engine:

    Before giving it to King Slayer III:
    • "Although a small thing, this shows your willingness to help. I'm sure King Slayer will appreciate it."

    Memory Chip:

    • "On first glance, it seems like a useless gift to someone like you. And although it may be true, I don't doubt this may play a crucial role in the future."

    Galaxy Stone:

    When at positive Alignment and before defeating Nebuleus:
    • "This beckons a silent observer to test your strength."
    When at negative Alignment and before defeating Nebuleus:
    • "Her past is a mystery, yet in my soul I know the importance of her role in this world's protection. Based on your past actions, I foresee a terrible future."
    After defeating Nebuleus' second phase:
    • "... I see it now."
  • History

    • 0.7.5: Introduced.