Thorn, Bane of the Forest

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ThornBane of the Forest
Thorn, Bane of the Forest.gif
Thorn, Bane of the Forest Map Icon.png
Map icon
Statistics
TypeBoss
Damage0 (Contact)
21 / 37 / 56 (All attacks)
Elemental
damage
Nature (All attacks except Arcane Bolt)
Blood (Life Draining Thorn, Claw Slash)
Arcane (Arcane Bolt)
Poison (Splinter)
Max Life3,120 / 3,744 / 5,616
Defense6
Elemental
multipliers
Fire 1.25x
Wind 1.25x
Holy 1.25x
Blood 1.1x
Shadow 0.8x
Nature 0.75x
Poison 0.75x
KB Resist100%
Inflicts debuffEnsnaredEnsnared
100% chance

Debuff durationInfinite (Contact with the boss)
Debuff tooltipTangled in thorns
Inflicts debuffBleedingBleeding
33.33% / 100% chance

Debuff duration5 seconds (Claw Slash)
Debuff tooltipCannot regenerate life
Inflicts debuffPoisonedPoisoned
25% / 50% chance

Debuff duration1.33 seconds (Splinter)
Debuff tooltipSlowly losing life
Immune toPoisoned
ThornPhase 2
Thorn, Bane of the Forest (Phase 2).gif
Thorn, Bane of the Forest Map Icon (Phase 2).png
Map icon
Statistics
TypeBoss
Damage0 (Contact)
21 / 37 / 56 (All attacks)
Elemental
damage
Nature (All attacks except Arcane Bolt)
Blood (Life Draining Thorn, Claw Slash)
Arcane (Arcane Bolt)
Poison (Splinter)
Max Life3,120 / 3,744 / 5,616
Defense6
Elemental
multipliers
Wind 1.25x
Holy 1.25x
Blood 1.1x
Shadow 0.8x
Fire 0.75x
Nature 0.75x
Poison 0.75x
KB Resist100%
Inflicts debuffEnsnaredEnsnared
100% chance

Debuff durationInfinite (Contact with the boss)
Debuff tooltipTangled in thorns
Inflicts debuffBleedingBleeding
33.33% / 100% chance

Debuff duration5 seconds (Claw Slash)
Debuff tooltipCannot regenerate life
Inflicts debuffPoisonedPoisoned
25% / 50% chance

Debuff duration1.33 seconds (Splinter)
Debuff tooltipSlowly losing life
Immune toPoisonedOn Fire!HellfireMoonflareFrostburnFrostbiteShadowflameDragonblaze
Drops
Coins1 Gold Coin.png
Sounds
Claw Slash/Death
Arcane Bolts
Seed Rain
Fire Resistance spell
Beginning of Claw Dance

Thorn, Bane of the Forest is a Pre-Hardmode boss recommended to be fought after King Slime.

While Thorn, Bane of the Forest is alive, the music Every Rose... will play.

Spawn

Thorn can be spawned by using a Heart of Thorns at any time, which can be found naturally growing on grass, usually near spawn.

Behavior

Thorn is a stationary boss, choosing an attack at random then either using another attack or teleporting close to the player. Standing in the boss' hitbox will inflict the Ensnared debuff instead of dealing contact damage.

Phase 1

Thorn has 6 different attacks it alternates between, these include:

  • Thorns - Slams its claw down and spawns a row of 15 destructible Bramble Trap.gifBramble Traps to its sides. Thorn will not perform this attack if there are more than 20 Bramble Traps active at the same time.
    • Below 75% health, spawns 2 more Bramble Traps.
    • Below 66% health, spawns 3 more Bramble Traps.
  • Brambles - Slams its staff down and shoots 3 Splinter Ball.pngSplinter Balls that split into 8 Splinter.pngSplinters in a circle.
    • Below 75% health, shoots 5 Splinter Balls instead.
    • Below 66% health, shoots 6 Splinter Balls instead.
  • Life Drain - Fires a volley of Life Draining Thorn.gifLife Draining Thorns that restore 20 of Thorn's health upon hitting a player.
    • Only performs this attack while below 90% health.
    • Below 66% health, shoots 2 volleys instead.
    • Below 25% health, shoots 3 volleys instead.
  • Cleave - Raises its claw and conjures a Thorn Slash.gifClaw Slash at the player's position 4 times. The slashes inflict Bleeding.
    • Below 85% health, performs 3 Claw Slashes instead.
    • Below 66% health, performs 4 Claw Slashes again.
    • The delay between slashes gets shorter below 85%, 66%, 65%, and 25% health.
  • Arcane Bolts - Conjures 3 Arcane Bolt.pngArcane Bolts that move in 1 of 3 random patterns. They can either fly straight at the player, be launched in an arc at the player, or perform a spin and then fly in the general direction of the player.
    • Below 66% health, conjures 6 Arcane Bolts instead.
    • Below 66% health on the For the worthy seed, conjures 60 Arcane Bolts instead.
  • Seed Rain - Launches a total of 8 gravity-affected Thorn Seed.pngThorn Seeds into the air that sprout into a cluster of Cursed Thorn.pngCursed Thorns upon hitting a tile.
    • Below 66% health, launches a total of 12 Thorn Seeds instead.

Phase 2

Upon reaching 66.67% health, a cutscene will start after Thorn finishes its previous attack. During the cutscene, Thorn will become invulnerable and cast a protective spell that changes its Fire elemental resistance to 0.75x and grants it immunity to On Fire!, Hellfire, Moonflare, Frostburn, Frostbite, Shadowflame, and Dragonblaze debuffs. The ground will be filled with fog and the sky will darken, similar to being in the Graveyard. Afterwards, Thorn will drop its hood and enter Phase 2, ending the cutscene and making it vulnerable again. Additionally, Thorn performs the following attack once:

  • Claw Dance - Fades into the mist, becoming invulnerable. The player will then be surrounded by 6 Thorn Slashes in a circle that converge in the center, with an opening between them. This repeats 2 more times. Afterwards, Thorn will rapidly conjure Thorn Slashes at the player, forcing them to move horizontallly.
    • Below 25% health, the circle will consist of 7 Thorn Slashes instead. Additionally, the rapid slashes will become faster.
    • On the For the worthy seed, the circle will consist of 1 additional Thorn Slash.

Upon reaching 25% health, Thorn will slam both of its arms down and gain a glowing eye, as well as increasing its idle animation's speed. Additionally, some of its attacks will be enhanced further and it will perform the Claw Dance attack again.

Aftermath

Notes

  • If Thorn goes back above its health thresholds through its Life Draining Seeds, its attacks will return to their original states. However, it will still remain in Phase 2 and attacks having Phase 2 conditions will not change.

Trivia

  • The BestiaryBestiary entry for Thorn, Bane of the Forest: "An unfortunate warden of a cursed forest, doomed to be consumed by blighted thorns."
  • Upon defeating Thorn, the Chalice of Alignment will say: "The blight should quell with this unfortunate warden slain."
  • Thorn was originally created when Halm, the mod's creator, was trying to make an RPG game, and appeared as the first boss of the game.
  • During Christmas, Thorn's name will change to "Everthorn, Bane of the Holidays"
  • Thorn used to be a rematch boss in the Ancient Deity Duo fight.

Gallery

History

  • 0.8.0.4077: Added a unique Boss Checklist portrait.
  • 0.8.0.4075: Now considered an Undead.
  • 0.8.0.4073:
    • Claw Dance is no longer part of the standard attack pool and instead happens after phase 2 and final subphase transitions only.
    • Fixed Thorn Seeds sprouting into Cursed Thorns during the death animation.
  • 0.8.0.4041:
    • Reduced the maximum amount of Bramble Traps from 30 -> 20.
    • Added minor indicator for the final subphase.
    • Made idle animation faster in the final subphase.
    • Splinters now have an afterimage.
    • Life-Draining Seed attack locks to the player's position when firing a burst and now fires 3 bursts in the final subphase.
    • Fixed going into phase 2 in Normal Mode at 35% health instead of 66%
    • Fixed sound of slash indicator being tied to the boss instead of the player.
  • 0.8.0.4040:
    • Resprited.
    • Reworked.
    • Now drops Alder's Staff.
    • Now drops 2 weapons at a time.
  • 0.7.5: Introduced.