Nuclear Slime
Jump to navigation
Jump to search
Nuclear Slime
Statistics
Type | Slime |
---|---|
Environment | Wasteland |
Damage | 60 / 120 / 180 |
Elemental damage | ![]() ![]() |
Max Life | 300 / 600 / 900 |
Defense | 0 |
Elemental multipliers | ![]() ![]() ![]() ![]() ![]() |
KB Resist | 50% |
Inflicts debuff | ![]() 50% / 100% chance |
Debuff duration | 3.33-8.33 seconds |
Debuff tooltip | ... Really itchy |
Immune to | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Banner | ![]() |
Drops
Coins | 4 ![]() |
---|
- Item (Quantity)Rate
Gel (3-8)
100%Xenomite Shard (6-8)
50% (Post 1 Mech)Toxic Bile (1-3)
25%- 1 of the following 3 items has a chance to be dropped
- 0.67%
- 0.67%
- 0.67%
- 0.67%
- 0.01%
The Nuclear Slime is a Hardmode enemy found in the Wasteland. It behaves similarly to most slimes, jumping towards and attempting to crush the player. Upon getting killed, it will fire out 15 Flaming Blasts in random directions.
Trivia
- The
Bestiary entry for the Nuclear Slime: "F is for the Fire that burns down the whole town, U is for Uranium bombs! N is for No Survivors-"
History
- 0.8.0.4035: Fixed dropping Xenomite Shards before any mech.
- 0.8:
- Resprited.
- Decreased health from 600 to 300.
- Now drops its own banner instead of the Radioactive Slime Banner.
- Added immunity to several debuffs.
- Increased amount of Xenomite Shards dropped from 6-7 to 6-8.