Sickly Wolf
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Sickly Wolf
Statistics
Type | Enemy |
---|---|
Environment | Snow biome – Wasteland |
Damage | 70 / 140 / 210 |
Elemental damage | ![]() |
Max Life | 400 / 800 / 1,200 |
Defense | 35 |
Elemental multipliers | ![]() ![]() ![]() ![]() ![]() ![]() |
KB Resist | 70% |
Inflicts debuff | ![]() 50% / 100% chance |
Debuff duration | 6.67-15 seconds |
Debuff tooltip | ... Really itchy |
Inflicts debuff | ![]() 33.33% chance |
Debuff duration | 3.33-20 seconds |
Debuff tooltip | Increased damage, Decreased life regen, Causes status effects |
Immune to | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Banner | ![]() |
Drops
Coins | 14 ![]() |
---|
- Item (Quantity)Rate
Xenomite (1-4)
50%Toxic Bile (1-3)
25%- 1 of the following 3 items has a chance to drop
- 0.67%
- 0.67%
- 0.67%
- 0.67%
- 3.33%
The Sickly Wolf is a Hardmode enemy found in the Snow Wasteland. It behaves similarly to a Wolf, running at the player and dealing contact damage.
Trivia
- The
Bestiary entry for the Sickly Wolf: "Living in a snowy wasteland isn't easy, as this starving, rabid lupine shows us. Most of its prey has been killed by the radioactivity in the area, and the carcasses aren't safe to eat anymore."
History
- 0.8.0.4020: Now uses dynamic debuff immunities system.
- 0.8.0.4010: Can now be shimmered into a Wolf.
- 0.8.0.4: Now drops 1 to 4 Xenomite instead of 3 to 9 Xenomite Shards.
- 0.8.0.399:
- Now uses dynamic Elemental system.
- Now deals Poison damage.
- 0.8: Introduced.