MACE Project

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MACE ProjectIncomplete War Machine
MACE Project.png
MACE Project Map Icon.png
Map icon
Statistics
TypeMiniboss
EnvironmentAbandoned Lab
Damage0 (Contact, Big Electronade)
100 / 120 / 180
150 / 180 / 270 (Fire Blast)
50 / 60 / 90 (Scrap)
Elemental damageThunder (Tesla Field, Electric Bolt)
Fire (Fire Blast, Flaming Blast)
Max Life120,000 / 144,000 / 216,000
Guard Points40,000
Defense90
Elemental multipliersWater 1.25x
Thunder 1.10x
Poison 0.75x
Blood 0.75x
KB Resist100%
Inflicts debuffElectrifiedElectrified
100% chance

Debuff duration1 second (Electric Eruption)
6 seconds (Tesla Field)
Debuff tooltipMoving hurts!
Inflicts debuffOn Fire!On Fire!
100% chance

Debuff duration4 seconds (Flaming Blast)
15 seconds (Fire Blast)
Debuff tooltipSlowly losing life
Inflicts debuffStunned!Stunned!
100% chance

Debuff duration1 second (Electric Eruption)
Debuff tooltipYou are stunned!
Immune toConfusedBleedingBlood ButcheredPoisonedInfestedNecrotic GougeDirty Wound
Drops
Coins25 Gold Coin.png
Crane Operator
Crane Operator.gif
Statistics
TypeInvincible
EnvironmentAbandoned Lab

MACE Project is a post-Moon Lord miniboss found in the Abandoned Lab. It drops the Lab Access Panel - 0, which deactivates some of the laser security systems, allowing access to Sector Zero, and the Patient Zero boss.

While MACE Project is alive, the music Safety Violation will play.

Spawn

MACE Project initially lays dormant in its arena in the Abandoned Lab's Omicron Sector, unlocked after defeating Protector Volt. Entering its room will begin the fight.

After the initial fight, MACE Project can be re-summoned by using the Hologram Remote in its arena.

Behavior

MACE Project remains in the center of its arena during most of its attacks. Its first phase possesses 40,000 Guard Points that can be depleted to progress the fight to the next phase. Alternatively, the player can deplete its main health below 75%, for example by using Psychic damage or Energy-based weapons.

The Crane Operator is an invincible NPC found in the control room at the top right of the arena. She tries to stop the MACE Project from attacking, albeit unsuccessfully. The Crane Operator cycles through multiple animations during the fight, but does not serve any functional purpose. After defeating MACE Project, she will leave and will not appear on subsequent refights.

Phase 1

At the beginning of the fight, MACE Project will roar and launch 15 gravity-affected Death fireball.pngFlaming Blasts in a circle. During the fight, MACE Project fires a Xenium Laser.gifXenium Laser at the player every 4 seconds, unless it performs the Laser Barrage attack.

It will cycle through its attacks in a set order:

  • Drops 3 bouncing Big Electronade.gifBig Electronades that explode into a Tesla Field after 1.4 seconds.
  • Moves to the left corner of the arena before slowly moveing to the right, launching Flaming Blasts as it does so.
  • Rapidly fires 9 Xenium Lasers at the player.

Below 50% of its Guard Points, MACE Project will roar again, dislodging 6 bouncing Scrap (MACE).gifScrap projectiles, as well as 15 Flaming Blasts in a circle. It will strengthen its attacks, as well as gain a new one.

  • Drops 4 Big Electronades instead of 3.
  • Launches Flaming Blasts more frequently.
  • Laser Barrage now consists of 16 Xenium Lasers insteead of 9.
  • Charges a Fire Blast.pngFire Blast for 3.17 seconds, before launching it at the player.

Phase 2

Upon depleting MACE Project's Guard Points, or after reducing its health below 75%, it will lose its lower jaw, fire 6 Scrap projectiles and gain a new pattern.

It will cycle through its new attacks in a set order:

  • Launches a bouncing Xeno Blast.pngXeno Blast, while firing 9 Xenium Lasers at the player.
  • Fires a spread of 6 Xenium Lasers, followed by a spread of 12, then a spread of 18 Xenium Lasers.
  • Slams into the ground, creating Ground Shock.gifElectric Eruption along the floor and firing a total of 26 Electric Bolts in a circle.
  • Launches 4 stationary Xenium Orb.gifXenium Orbs to its sides that fire a Xenium Zap.pngXenium Zap after 2 seconds. During this attack, the Laboratory MACE Turrets on the sides of the arena will activate and fire Flak Bullet.gifFlak Bullets in an arc.
  • Slams into a wall, firing a total of 35 Electric Bolts in a circle and dislodging 6 Scrap projectiles.

Trivia

  • MACE Project is a reference to M.A.C.E, the final boss of the video game Intrusion 2.

BestiaryBestiary entries

  • MACE Project: "An old, unfinished war machine that went haywire. Looks like it never saw the light of day, as it's in progress of being scrapped for parts and components."
  • Crane Operator: "A timid android with ambitious goals. She does small, odd jobs around the Laboratory. Usually ones that required an operator."

Gallery

Crane Operator