Self-Sufficient Lightning Rod
Type | Weapon |
---|---|
Damage | 45 Magic |
Knockback | 6 (Average) |
Elemental Bonus | ![]() |
Mana cost | 15 |
Critical chance | 4% |
Use time | 30 Average |
Tooltip | Hold left-click to charge up electricity, release to fire a shock of lightning at the cursor Lightning arcs to more enemies and does more damage as it is charged Overcharging causes it to do less damage but have a wider radius |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 3 seconds |
Debuff tooltip | zip zap |
Rarity | ![]() |
Sell | 2 ![]() |
Research | 1 required |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Laboratory Crate | 1 | 14.29% |
Reinforced Laboratory Crate | 1 | 3.57% |
The Self-Sufficient Lightning Rod is a Hardmode wand found inside Standard Security Lockers in the Abandoned Lab. Releasing the attack button after at least 0.5 seconds will fire a lightning at the cursor, damaging enemies in a small radius around it. Additionally, it has a chance to zap any enemy within 25 tiles of the player, with the chance increasing based on the weapon's charge time. The lightning's damage also scales with the charge time, using the following formula: , where is the weapon's base damage and is the time the attack button was held for in frames.
If the attack button is held for longer than 2.67 seconds, the weapon will automatically discharge, firing lightning at every enemy within 37.5 tiles. This lightning deals 2x of the weapon's base damage.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Tesla Field Generator | 1 |
Result | ||
![]() | Self-Sufficient Lightning Rod | 1 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() |
History
- 0.8.0.4042: Can now be shimmered into Gravity Hammer.
- 0.8.0.4: No longer fires a lightning strike at the cursos if overcharged.
- 0.8: Introduced.