Sunshard Greatstaff

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Sunshard Greatstaff
  • Sunshard Greatstaff item sprite
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage65 Magic
Knockback7 (Strong)
Elemental BonusArcane Holy
Mana cost20
Critical chance4%
Use time56 Snail
Velocity16
TooltipCasts a burst of redemptive sparks
Casts a holy ray of light every 3 consecutive shots
Lore'A golden staff, protected by a monastery of clerics in Thamor. Imbued with holy magic, it was primarily revered for its healing capabilities, with numerous quantities of people pursuing its power to heal themselves or their loved ones.'
RarityRarity Level: 8
Sell7 Gold Coin.png 50 Silver Coin.png
Research1 required
Projectiles created
Sunshard Greatstaff (projectile)
Redemptive Spark
Sunshard Ray
Sunshard Ray
The Sunshard Greatstaff in use.

The Sunshard Greatstaff is a craftable Hardmode wand. When used, it fires an even spread of five Redemptive Sparks that slightly home in on enemies. If a Redemptive Spark hits a friendly NPC or another player, they will be healed for 3 life. Every third consecutive shot fires a Sunshard Ray at the cursor that lingers for 1 second.

Its best modifier is Mythical.

Crafting

Recipe

Used in

Notes

History

  • 0.8.0.4070:
    • Now deals Arcane damage.
    • Increased the homing range of Redemptive Sparks.
  • 0.8.0.399: No longer requires a Crysal Vile Shard in its recipe.
  • 0.8:
    • Resprited. Previous sprite was: Sunshard Greatstaff (0.6).png
    • Renamed from "Sunshard Greatstave" to "Sunshard Greatstaff"
    • Reworked:
      • Changed damage type from Druidic to Magic.
      • No longer fires a stream of Redemptive Sparks.
      • Now fires 5 Redemptive Sparks in a spread, firing a Sunshard Ray every 3 consecutive shots. Redemptive Sparks can now heal friendly NPCs and other players.
      • Buffed damage from 40 to 65. Nerfed use time from 11 to 56, critical strike chance from 22% to 4%.
    • Decreased sell price from 30 Gold Coin.png to 7 Gold Coin.png 50 Silver Coin.png.
    • Added a lore tooltip.
    • Now requires 1 Crystal Vile Shard and 1 Sky Fracture in its recipe instead of 1 Moonflare Stave, 1 Forest Druid's Stave, 1 Crystal Stave, and 1 Hallowed Stave.
    • Now crafted at a Hardmode Anvil instead of a Druidic Altar.
  • 0.6.3:
    • Nerfed damage from 80 to 70.
    • Increased velocity from 14 to 18.
  • 0.6: Introduced.