Crux Card: Common Guard

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Crux Card: Common Guard
  • Crux Card Common Guard.png
Stack digit 1.png
Statistics
TypeWeapon
Base Health120/92/144
Damage18/10/28 Summon
Knockback9 (Very Strong)
Defense11/9/15
Use time45 Very Slow
TooltipSummons the spirits of a Skeleton Warden, Flagbearer, and Noble
Consumes 12 Lost Soul on use
Right-click to return the spirit back to your position
Can only use one Crux Card at a time
'A balanced team of offense, defense, and support. The warden stands between foe and friend, warding the noble with a tower shield from oncoming attacks, as the flagbearer boosts their abilities.'
Grants BuffCrux Card (buff)Crux Card
Buff tooltipRight-click to despawn spirit summons
Inflicts DebuffCrux Card CooldownCrux Card Cooldown
Debuff duration1 minute
Debuff tooltipYou cannot summon spirits
RarityRarity Level: 2
Sell2 Gold Coin.png 66 Silver Coin.png
Research1 required

The Crux Card: Common Guard is a Crux Card obtained by giving Spirit Common Guard a Noble's Halberd with an Empty Crux Card in player's inventory. Using it summons the spirits of a Skeleton Warden, Skeleton Flagbearer, and Skeleton Noble.

Its best modifier is Unyielding.

Summons

Skeleton WardenSpirit summon
Skeleton Warden.png
Statistics
TypeSpirit summon
Damage0 (Contact)
18 (Shield Bash)
Max Life120
Guard Points20 (Shield)
Defense11
Elemental
multipliers
Holy 1.44x
Arcane 1.25x
Celestial 1.15x
Shadow 0.8x
DR25% / 50% / 66.67%
KB Resist80%
Skeleton FlagbearerSpirit summon
Skeleton Flagbearer.png
Statistics
TypeSpirit summon
Damage0
Max Life92
Defense9
Elemental
multipliers
Holy 1.44x
Arcane 1.25x
Celestial 1.15x
Shadow 0.8x
DR25% / 50% / 66.67%
KB Resist50%
Grants buffRalliedRallied
Buff tooltip:D
Skeleton NobleSpirit summon
Skeleton Noble.png
Statistics
TypeSpirit summon
Damage0 (Contact)
28 (Slam, Thrust)
Elemental
damage
Axe (Slam)
Spear (Thrust)
Max Life144
Guard Points20
Defense12
Elemental
multipliers
Holy 1.44x
Arcane 1.25x
Celestial 1.15x
Shadow 0.8x
DR25% / 50% / 66.67%
KB Resist60%
Inflicts debuffDirty WoundDirty Wound
33.33% chance

Debuff duration13.33-39.98 seconds (Slam)
Debuff tooltipBetter wash it

Skeleton Warden possess a shield that can block projectiles from the front and will enter a defensive stance upon noticing an enemy, standing in place. If a Spirit Skeleton Noble is alive, the Warden will stay in front of them instead, attempting to shield them. If an enemy gets close to the Warden, it will perform a shield bash at them.

Skeleton Flagbearer will follow friendly Spirit summons, periodically stopping to dance, emitting an aura. This aura grants the Rallied buff to all Spirit summons, increasing their damage reduction and damage dealt by 15%.

Skeleton Noble will run towards its target, performing either a slam or a thrust with its halberd.

History

  • 0.8.0.4073:
    • The spirits are now immune to lava and will be tugged back to the player upon touching it.
    • Skeleton Noble now possesses Axe and Spear bonuses.
    • Increased duration of Dirty Wound inflicted by Skeleton Noble from 6.67-19.98 seconds to 13.33-39.98 seconds.
  • 0.8.0.4061:
    • Decreased Lost Soul cost from 14 to 12.
    • Added flavor text to the tooltip.
  • 0.8.0.4:
    • Nerfed base damage of Skeleton Warden from 36 to 18 and Skeleton Noble from 56 to 28.
    • Fixed not scaling with Summon damage bonuses.
  • 0.8.0.399: Introduced.