Corrupted Double Rifle
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Corrupted Double Rifle
Statistics
Type | Weapon |
---|---|
Damage | 58 Ranged |
Knockback | 4 (Weak) |
Elemental Bonus | ![]() ![]() ![]() |
Critical chance | 4% |
Use time | 17 Very Fast |
Velocity | 90 |
Tooltip | Converts normal bullets into high velocity bullets Builds heat through consecutive hits, loses heat by missing shots Heat increases damage dealt by up to 40% (6 ![]() 33% chance not to consume ammo |
Rarity | ![]() |
Sell | 10 ![]() |
Research | 1 required |
Projectile created
Sounds
Omega Beam fire
Plasma Blast
The Corrupted Double Rifle is a craftable Hardmode gun. When used, it fires 2 parallel bullets, converting normal bullets into High Velocity ones. Hitting enemies will accumulate Heat by 1 point per hit up to 40 max. Each Heat point will increase the weapon's damage by 1%. Conversely, the player will lose 1 Heat point for every fired bullet that does not hit any enemy.
While at 40 Heat, pressing ⚷ Open / Activate will consume 6 Energy and all accumulated Heat to fire 2 Omega Beams, which deal 200% of the weapon's damage and can pierce 7 enemies. Omega Beams will explode into Plasma Blasts upon reaching the cursor's position or impacting a tile.
Its best modifier is Unreal.
Crafting
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Double Rifle | 1 |
![]() | Corrupted Xenomite | 4 |
![]() | Carbon Myofibre | 3 |
![]() | Plating | 2 |
Result | ||
![]() | Corrupted Double Rifle | 1 |
History
- 0.8.0.4040: Nerfed damage from 100 to 58.
- 0.8.0.4038:
- Resprited
- Reworked:
- No longer fires an Omega Beam every 3 shots, consuming 3 Energy.
- Now has a custom firing animation and can build up Heat by hitting enemies, increasing the gun's damage by up to 40%. Heat is lost whenever a bullet misses. Pressing ⚷ Open / Activate at maximum Heat will consume 6 Energy and all Heat to fire 2 Omega Beams, which will explode at the cursor's position.
- Buffed damage from 58 to 100.
- 0.8.0.4035: The Omega Beam now leaves a plasma blast upon hitting a tile or after expiring.
- 0.8.0.389: Changed rarity from
to
.
- 0.8.0.388: Fixed Omega Beam not dealing ranged damage.
- 0.4.7: Now replaces normal bullets with High Velocity Bullets.
- 0.4: Introduced.