Xenium Lance

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Xenium Lance
  • Xenium Lance item sprite
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage450 Melee
Knockback8 (Very Strong)
Elemental BonusThunder
Spear (Xenium Lance)
Critical chance30%
Use time32 Slow
Velocity10
TooltipLeft click to do a close ranged combo attack
Right click to thrust forward, doing more damage at the tail end of the thrust
Hitting with the thrust allows chaining the right-click, while missing gives a 20 second cooldown
Inflicts DebuffXenium Lance CooldownXenium Lance Cooldown
Debuff duration20 seconds
Debuff tooltipThe lance's battery is recharging
Inflicts DebuffElectrified (Mod of Redemption)Electrified
100% chance

Debuff duration4 seconds (Xenium Spark)
Debuff tooltipzip zap
RarityRarity Level: 11
Sell15 Gold Coin.png
Research1 required
Projectile created
Xenium Lance (projectile)
Xenium Lance
Sounds
Use
The Xenium Lance in use.

The Xenium Lance is a craftable post-Moon Lord spear. Holding the attack button will cause it to perform a three hit combo, leaving a trail of Xenium Sparks behind. Xenium Sparks rapidly deal 16.67% of the weapon's damage and inflict the Electrified debuff. Pressing Open / Activate will perform a long dash that deals up to 5,000 bonus flat damage, depending on how long the dash has lasted, after which it will enter a 20 second cooldown. The player will be immune to contact damage during the dash. If the dash hits any enemy, the player will gain 20 immunity frames and the ability's cooldown will reset.

Its best modifier is Godly.

Crafting

Recipe

Crafting Station
Xenium RefineryXenium Refinery
Ingredient(s)Amount
Xenium AlloyXenium Alloy15
CapacitorCapacitor1
Carbon MyofibreCarbon Myofibre8
Result
Xenium LanceXenium Lance1

History

  • 0.8.0.4070: Xenium Lance's main projectile now deals Spear damage.
  • 0.8.0.399:
    • The left-click attacks now leave a trail of Xenium Sparks that inflict Electrified.
    • The right-click dash now grants immunity to contact damage isntead of full immunity. Hitting an enemy with the dash will now grant 20 immunity frames.
  • 0.8.0.391: Improved player's arm animation while in use.
  • 0.8.0.35: The right-click dash no longer can hit one enemy multiple times.
  • 0.8.0.31:
    • The right-click dash now has a 20 second cooldown if no enemies were hit by it.
    • Nerfed the amount of immunity frames granted by the dash from 60 to 40.
    • Doubled the damage scaling of the dash ability.
  • 0.8.0.2: Buffed critical strike chance from 4% to 30%
  • 0.8:
    • Resprited. Previous sprites were: Xenium Lance (0.8.0.3 (1.3)).png Xenium Lance (projectile) (0.8.0.3 (1.3)).png
    • Reworked:
      • No longer fires Xenium Wave Blasts in the cursor's direction.
      • Now has a custom swing animation. Added a right-click ability that allows to perform a long dash that grants immunity frames.
      • Buffed damage from 250 to 450. Nerfed use time from 14 to 32 and knockback from 9 to 8.
    • Decreased sell price from 40 Gold Coin.png to 15 Gold Coin.png.
    • Now requires 15 Xenium Alloy, 1 Capacitor, and 8 Carbon Myofibres in its recipe instead of 21 Xenium Alloy.
  • 0.8.0.3 (1.3): Resprited. Previous sprites were: Xenium Lance (0.7).png Xenium Lance (projectile) (0.7).png Xenium Wave Blast (0.7).png
  • 0.7.5:
    • Buffed damage from 245 to 250.
    • Xenium Wave Blasts now deal 200% of base damage intead of 715 damage.
  • 0.7: Introduced.